Added more TODOs for me (:
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@ -74,4 +74,8 @@ class Game:
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ID on the stack, False otherwise.
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ID on the stack, False otherwise.
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"""
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"""
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return any([timeout.timeoutID == id for timeout in self._timeouts])
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return any([timeout.timeoutID == id for timeout in self._timeouts])
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# TODO: Add popup method
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# TODO: add punish(player, intensity)
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