Started to implement punish()
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@ -124,3 +124,15 @@ class Game:
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self._haltUpdate = haltUpdate
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self._haltEvents = haltEvents
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def punish(self, player, intensity: float):
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"""
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Handles punishing players for most games.
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Handles games preferences on PDO order?
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Handles auto popups for messaged events.
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Args:
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player (NoPELib.Player): The player to punish.
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intensity (float): The intensity to punish the player.
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"""
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