diff --git a/Animated-objects.md b/Animated-objects.md index 0f4d35d..e3b7e06 100644 --- a/Animated-objects.md +++ b/Animated-objects.md @@ -17,7 +17,7 @@ self.obj.addAnimation(gameUtils.AnimationHandler('anim1', './path/to/animation.w self.obj.playAnim('anim1') ``` -## To use events: +## To use the events: ```python # The onEvent function in your Game object def onEvent(self, event):