Moved some definitions into the main file

This commit is contained in:
2025-06-15 14:49:02 -04:00
parent b20e046342
commit a971ab9df3
2 changed files with 43 additions and 42 deletions

View File

@ -1,45 +1,3 @@
import logging import logging
import json
_log = logging.getLogger('NoPE-Lib') _log = logging.getLogger('NoPE-Lib')
class Players:
def __init__(self, playersPath: str='./players.json', loggerID: str='Players'):
"""
Initialises a list of players.
Args:
playersPath (str, optional): The path of the players.json file. Defaults to './players.json'.
loggerID (str, optional): The ID used for logging. Defaults to 'Players'.
"""
self._log = _log.getChild(loggerID)
with open(playersPath, 'r') as f:
self._cfg = json.loads(f.read())
def addExpansion(self, expansion):
"""
Adds an expansion, used by things like PDO-Lib.
Args:
expansion (Expansion): The expansion to add.
"""
expID = expansion.__class__.ID
_log.debug(f'Adding expansion {expID}...')
expansion = expansion(self._cfg.get(expID))
def loadPlayers(self):
"""
Actually loads all the players as objects.
The reason this isn't done in __init__ is
simply because no expansions have been loaded
yet.
"""
pass
class Player:
def __init__(self, name, flags: list[str] = None):
self.name = name
self.flags = flags if flags != None else []

View File

@ -1,3 +1,46 @@
import json
class Players:
def __init__(self, playersPath: str='./players.json', loggerID: str='Players'):
"""
Initialises a list of players.
Args:
playersPath (str, optional): The path of the players.json file. Defaults to './players.json'.
loggerID (str, optional): The ID used for logging. Defaults to 'Players'.
"""
self._log = _log.getChild(loggerID)
with open(playersPath, 'r') as f:
self._cfg = json.loads(f.read())
def addExpansion(self, expansion):
"""
Adds an expansion, used by things like PDO-Lib.
Args:
expansion (Expansion): The expansion to add.
"""
expID = expansion.__class__.ID
_log.debug(f'Adding expansion {expID}...')
expansion = expansion(self._cfg.get(expID))
def loadPlayers(self):
"""
Actually loads all the players as objects.
The reason this isn't done in __init__ is
simply because no expansions have been loaded
yet.
"""
pass
class Player:
def __init__(self, name, flags: list[str] = None):
self.name = name
self.flags = flags if flags != None else []
class Expansion: class Expansion:
def __init__(self, parent, globalConfig): def __init__(self, parent, globalConfig):
setattr(parent, self.__class__.ID, self) setattr(parent, self.__class__.ID, self)