Merge branch 'main' of https://git.personal.imadumbass.dog/Brosef/RussianRoulette
This commit is contained in:
26
__main__.py
26
__main__.py
@ -7,7 +7,7 @@ def fire():#LETS GO GAMBLING
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#remember to add shock
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else:
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PlaySound(GunBlank)
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screenw = 1280
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screenh = 1080
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yOffset = 0
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@ -17,6 +17,8 @@ pygame.init()
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gun = pygame.image.load_animation("gun.webp")
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print(gun[0])
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GunFlash = pygame.image.load("images/muzzleflash.png")
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#Sounds for the gun :3
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PlaySound = pygame.mixer.Sound.play
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GunBlank = pygame.mixer.Sound("sfx/gun-blank.mp3")
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@ -29,6 +31,8 @@ MainSurface = pygame.Surface((screenw,screenh-yOffset))
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clock = pygame.time.Clock()
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running = True #you better start running...
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#gun variables
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startSpin = False
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spinning = False
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spinInc = 0
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@ -55,16 +59,18 @@ while running:
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screen.blit(MainSurface,(0,yOffset))
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#gun code WOO
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if startSpin == True or spinning == True:
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spinning = True
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spinInc += 1
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if spinInc == 61:
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spinInc = 0
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spinning = False
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startSpin = False
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fire()
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if startSpin == True or spinning == True:#check if space was pressed or if the gun is already spinning
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spinning = True #keep the gun spinning
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spinInc += 1 #next gun frame
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if spinInc == 61: #if we've reached the end
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spinInc = 0 #reset frame count
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spinning = False #stop spinning
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startSpin = False #what did i say bitch? stop spinning
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fire() #check if the user gets shot
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screen.blit(gun[spinInc][0],(0,0))
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screen.blit(gun[spinInc][0],(0,0))#draw the gun
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pygame.display.flip()
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BIN
images/muzzleflash.png
Normal file
BIN
images/muzzleflash.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 56 KiB |
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