From 6c277570aaa390f55c05fef89c3567eb0d657ac3 Mon Sep 17 00:00:00 2001 From: TRS_MML Date: Fri, 13 Jun 2025 22:54:06 +0100 Subject: [PATCH] Added gun firing logic --- __main__.py | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/__main__.py b/__main__.py index 919aa53..de3fea0 100644 --- a/__main__.py +++ b/__main__.py @@ -1,6 +1,13 @@ import pygame from random import randint +def fire():#LETS GO GAMBLING + if randint(1,6) == 6: + PlaySound(GunShot) + #remember to add shock + else: + PlaySound(GunBlank) + screenw = 1280 screenh = 1080 yOffset = 0 @@ -54,6 +61,7 @@ while running: spinInc = 0 spinning = False startSpin = False + fire() screen.blit(gun[spinInc][0],(0,0))