diff --git a/game.py b/game.py index 8edd1d0..e93becf 100644 --- a/game.py +++ b/game.py @@ -67,11 +67,15 @@ class Game(gameUtils.Game): if randint(1,6) == 6: self.playSound(self.gunShot) self.turnHandler.playing[0].punish(self.shockScale) + print(f'{self.turnHandler.playing[0].name} is fucking dead.') self.turnHandler.next() + print(f'{self.turnHandler.playing[0].name} is up') return 0.04 #remember to add shock else: self.playSound(self.gunBlank) + self.turnHandler.next() + print(f'{self.turnHandler.playing[0].name} is up') return 0 def onEvent(self, event):