diff --git a/game.py b/game.py index 215bc9e..ccd05ce 100644 --- a/game.py +++ b/game.py @@ -19,13 +19,17 @@ class Game(gameUtils.Game): # Don't remove this. It does important things. :3 super().__init__(*args, **kwargs) - # TODO: Utiles the following new sounds: + # TODO: Utilise self.pm (the player manager) + # TODO: Add background music + + # TODO: Utilise the following new sounds: # gun-load: Should be played at the beginning of the game, # and should have an animation accompanying it. # see Brosef for the animation. - # gun-cylinder-stop: Plays directly after the load - # animation is complete. - # gun-spin/blank/shot are all used in their original ways. + # gun-spin is used in it's original way. + # gun-cylinder-stop: Plays directly after the gun + # stops spinning. + # blank/shot are played after a random delay. #Sounds for the gun :3 self.playSound = pygame.mixer.Sound.play