Testing for gun sfx

This commit is contained in:
2025-06-13 22:06:08 +01:00
parent 5270dc4275
commit 9a51c1b5e2

View File

@ -22,6 +22,14 @@ while running:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == pygame.QUIT: if event.type == pygame.QUIT:
running = False running = False
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_1:
PlaySound(GunBlank)
elif event.key == pygame.K_2:
PlaySound(GunShot)
elif event.key == pygame.K_3:
PlaySound(GunSpin)
screen.fill("black") screen.fill("black")