diff --git a/game.py b/game.py index 5c1cebc..305bbf6 100644 --- a/game.py +++ b/game.py @@ -85,7 +85,7 @@ class Game(gameUtils.Game): self.playSound(self.gunSpin) elif event.type == gameUtils.AnimFinish: if event.objectID == self.gun.objectID and event.animationID == 'spin': - self.timeout("FireDelay",randint(0,2000)/1000) + self.timeout("FireDelay",randint(750,2000)/1000) self.playSound(self.gunCyclinderStop) elif event.type == gameUtils.Timeout: