From e2ed74b92a4ba0f9c1b548d9912f6e852788caa2 Mon Sep 17 00:00:00 2001 From: Brosef Date: Sun, 22 Jun 2025 19:58:43 +0100 Subject: [PATCH] Updated delay --- game.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game.py b/game.py index 5c1cebc..305bbf6 100644 --- a/game.py +++ b/game.py @@ -85,7 +85,7 @@ class Game(gameUtils.Game): self.playSound(self.gunSpin) elif event.type == gameUtils.AnimFinish: if event.objectID == self.gun.objectID and event.animationID == 'spin': - self.timeout("FireDelay",randint(0,2000)/1000) + self.timeout("FireDelay",randint(750,2000)/1000) self.playSound(self.gunCyclinderStop) elif event.type == gameUtils.Timeout: