oops! the revolver was fully loaded for a second there!
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@ -31,7 +31,7 @@ spinning = False
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spinInc = 0
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def fire(shockScale):#LETS GO GAMBLING
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if randint(6,6) == 6:
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if randint(1,6) == 6:
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PlaySound(GunShot)
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return 0.04
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#remember to add shock
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