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@ -17,7 +17,9 @@ GunSpin = pygame.mixer.Sound("sfx/gun-spin.mp3")
screen = pygame.display.set_mode((screenw,screenh)) screen = pygame.display.set_mode((screenw,screenh))
MainSurface = pygame.Surface((screenw,screenh-yOffset)) MainSurface = pygame.Surface((screenw,screenh-yOffset))
clock = pygame.time.Clock() clock = pygame.time.Clock()
running = True #you better start running... running = True #you better start running...
startSpin = False
while running: while running:
for event in pygame.event.get(): for event in pygame.event.get():
@ -30,8 +32,12 @@ while running:
PlaySound(GunShot) PlaySound(GunShot)
elif event.key == pygame.K_3: elif event.key == pygame.K_3:
PlaySound(GunSpin) PlaySound(GunSpin)
elif event.key == pygame.K_SPACE:
startSpin = True
#revolver code
#screen code
screen.fill("black") screen.fill("black")
pygame.draw.rect(MainSurface, (30,30,30), (0,0,300,100)) pygame.draw.rect(MainSurface, (30,30,30), (0,0,300,100))