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@ -98,7 +98,7 @@ class Game:
self.spinning = False #stop spinning
self.startSpin = False #what did i say bitch? stop spinning
self.shockScale += self.fire() #check if the user gets shot
if self.shockScale > 1: self.shockScale=1 #keeps shockScale in bounds
self.shockScale = min(self.shockScale, 1) #keeps shockScale in bounds
#screen code
self.surface.fill("black")