import pygame from random import randint screenw = 1280 screenh = 720 yOffset = 0 pygame.init() #Sounds for the gun :3 GunBlank = pygame.mixer.Sound("sfx/gun-blank.mp3") GunShot = pygame.mixer.Sound("sfx/gun-shot.mp3") GunSpin = pygame.mixer.Sound("sfx/gun-spin.mp3") screen = pygame.display.set_mode((screenw,screenh)) MainSurface = pygame.Surface((screenw,screenh-yOffset)) clock = pygame.time.Clock() running = True #you better start running... while running: for event in pygame.event.get(): if event.type == pygame.QUIT: running = False screen.fill("black") pygame.draw.rect(MainSurface, (30,30,30), (0,0,300,100)) screen.blit(MainSurface,(0,yOffset)) pygame.display.flip() clock.tick(60) pygame.quit()