From 36d646a26f1b9c1b01704bc830875943080aee54 Mon Sep 17 00:00:00 2001 From: Brosef Date: Fri, 27 Jun 2025 07:22:37 +0100 Subject: [PATCH] Slightly cleaned up arraw draw --- game.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/game.py b/game.py index c368679..2e5736c 100644 --- a/game.py +++ b/game.py @@ -188,7 +188,8 @@ class Game(gameUtils.Game): arrowX = (self.size[0] - self.wheelSurf.size[0]) // 2 + self.wheelSurf.size[0] arrowY = self.size[1] // 2 arrowSize = 20 - pygame.draw.polygon(self.surf, (255, 255, 255), ((arrowX, arrowY), (arrowX+arrowSize, arrowY-arrowSize//2), (arrowX+arrowSize, arrowY+arrowSize//2))) + arrowPollys = ((arrowX, arrowY), (arrowX+arrowSize, arrowY-arrowSize//2), (arrowX+arrowSize, arrowY+arrowSize//2)) + pygame.draw.polygon(self.surf, (255, 255, 255), arrowPollys) animTime = time.perf_counter() - self.wheelAnimStart if animTime < WCfg.spinFadeInTimes[0] + WCfg.spinFadeOutTimes[0]: