Added arrow

This commit is contained in:
2025-06-26 16:55:06 +01:00
parent 097dd7486a
commit 8b47026f0e

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@ -165,6 +165,10 @@ class Game(gameUtils.Game):
""" """
self.surf.fill((0, 0, 0)) self.surf.fill((0, 0, 0))
self.surf.blit(rotateDeg(gameUtils.centre(self.wheelSurf, self.size), self.wheelRotation), (0, 0)) self.surf.blit(rotateDeg(gameUtils.centre(self.wheelSurf, self.size), self.wheelRotation), (0, 0))
arrowX = (self.size[0] - self.wheelSurf.size[0]) // 2 + self.wheelSurf.size[0]
arrowY = self.size[1] // 2
arrowSize = 20
pygame.draw.polygon(self.surf, (255, 255, 255), ((arrowX, arrowY), (arrowX+arrowSize, arrowY-arrowSize//2), (arrowX+arrowSize, arrowY+arrowSize//2)))
animTime = time.perf_counter() - self.wheelAnimStart animTime = time.perf_counter() - self.wheelAnimStart
if animTime < self.WHEEL_SPIN_FADE_IN + self.WHEEL_SPIN_FADE_OUT: if animTime < self.WHEEL_SPIN_FADE_IN + self.WHEEL_SPIN_FADE_OUT: