From 94fa33ebd0e58f310ca32e367a9c1b9e14930852 Mon Sep 17 00:00:00 2001 From: Brosef Date: Thu, 26 Jun 2025 14:51:06 +0100 Subject: [PATCH] Made KEYDOWN event more flexible --- game.py | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/game.py b/game.py index 3ae37a8..0dd5c8c 100644 --- a/game.py +++ b/game.py @@ -149,9 +149,10 @@ class Game(gameUtils.Game): Args: event (pygame.Event): The event that was fired. """ - if event.type == pygame.KEYDOWN and event.key == pygame.K_SPACE: - self.wheelSpinSpeed = random.randint(*self.WHEEL_SPEED_RANGE) - self.wheelAnimStart = time.perf_counter() + if event.type == pygame.KEYDOWN: + if event.key == pygame.K_SPACE: + self.wheelSpinSpeed = random.randint(*self.WHEEL_SPEED_RANGE) + self.wheelAnimStart = time.perf_counter() def update(self): """