From b2cc7a996fd3cbd5ed4ef7c0ecc87217b976543c Mon Sep 17 00:00:00 2001 From: Brosef Date: Thu, 26 Jun 2025 07:29:31 +0100 Subject: [PATCH] Did the "LEGO Island fix" --- game.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/game.py b/game.py index d818927..f103f44 100644 --- a/game.py +++ b/game.py @@ -67,7 +67,7 @@ class Game(gameUtils.Game): # How long (in seconds) it takes for the wheel to go back to stationary self.WHEEL_SPIN_FADE_OUT = 2.5 # The minimum and maximum speeds of the wheel - self.WHEEL_SPEED_RANGE = [5, 15] + self.WHEEL_SPEED_RANGE = [360, 550] # Holds the decided speed of the wheel self.wheelSpinSpeed = 0 # When the wheel started its spin animation @@ -138,7 +138,7 @@ class Game(gameUtils.Game): else: speed = translate(animTime, self.WHEEL_SPIN_FADE_IN, self.WHEEL_SPIN_FADE_IN+self.WHEEL_SPIN_FADE_OUT, self.wheelSpinSpeed, 0) - self.wheelRotation += speed + self.wheelRotation += speed * self.timeDelta self.wheelRotation %= 360 print(self.wheelRotation)