diff --git a/game.py b/game.py index b3834e6..d7e037c 100644 --- a/game.py +++ b/game.py @@ -97,6 +97,8 @@ class Game(gameUtils.Game): self.timerStart = 0 # Holds how much time the user has in total (not updated) self.timerLength = 0 + # The font used for the timer + self.timerFont = pygame.font.SysFont('', 100) # Used for animating the red flash on the current character if the users enters it wrong. self.lastWrong = 0 @@ -219,6 +221,7 @@ class Game(gameUtils.Game): w = normalisedTimeLeft * self.size[0] c = np.round((255, 255*normalisedTimeLeft, 255*normalisedTimeLeft)) pygame.draw.rect(self.surf, c, (x, 0, w, 10)) + self.surf.blit(self.timerFont.render(str(round(timeLeft, 1)), True, c), (0, 10)) def close(self): """