Updated to use v1.1.0 of BaseGame and v1.0.0 of GameUtils
This commit is contained in:
5
game.py
5
game.py
@ -32,11 +32,12 @@ class Game(gameUtils.Game):
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Ran once per frame, put your drawing code and any
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Ran once per frame, put your drawing code and any
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game logic that should be ran once per frame in here.
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game logic that should be ran once per frame in here.
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"""
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"""
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pass
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# Don't remove this. It does important things. :3
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super().update()
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def close(self):
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def close(self):
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"""
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"""
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Ran when the game closes.
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Ran when the game closes.
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"""
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"""
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pass
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pass
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