Updated to use v1.1.0 of BaseGame and v1.0.0 of GameUtils

This commit is contained in:
2025-06-22 18:49:32 +01:00
parent 7fb52bce01
commit f5314d86e3

View File

@ -32,11 +32,12 @@ class Game(gameUtils.Game):
Ran once per frame, put your drawing code and any Ran once per frame, put your drawing code and any
game logic that should be ran once per frame in here. game logic that should be ran once per frame in here.
""" """
pass
# Don't remove this. It does important things. :3
super().update()
def close(self): def close(self):
""" """
Ran when the game closes. Ran when the game closes.
""" """
pass pass