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Author SHA1 Message Date
9bf157c7bd Implemented base game 2025-06-16 20:56:36 +01:00
867cbf08f4 Updated README.md 2025-06-16 20:54:36 +01:00
5 changed files with 111 additions and 1 deletions

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# VerifyOrFuckingDie
A CAPTCHA game that ~~might kill you~~ is more fun than regular CAPTCHAs
A CAPTCHA game where you're given a limited amount of time to complete a captcha.
Type one character wrong, you get shocked.
Fail to complete the captcha, ~~and you die.~~

39
__init__.py Normal file
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import logging
import pygame
#import NoPELib
#import PDOLib
class Game:
def __init__(self, surface, size):
"""
Ran when the game starts.
Args:
surface (pygame.Surface): The surface you draw to.
size (list[int, int]): The size of the surface.
"""
pygame.init()
self.surface = surface
self.size = size
def onEvent(self, event):
"""
Ran when an event is fired.
Args:
event (pygame.Event): The event that was fired
"""
pass
def draw(self):
"""
Ran once per frame, put your drawing code in here
"""
pass
def close(self):
"""
Ran when the game closes
"""
pass

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__main__.py Normal file
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# Import the game code
import __init__
import argparse
import tomllib
import pathlib
import pygame
import os
# Store the current working directory
# This is used to revert the cd change
originalCWD = os.getcwd()
# Get the path of the game
basePath = pathlib.Path(__file__).parent.resolve()
# Set the current working directory
# to the base path of the game
os.chdir(basePath)
# Load the game.toml data
with open('game.toml', 'r') as f:
gameData = tomllib.loads(f.read())
# Parse command line arguments
parser = argparse.ArgumentParser(prog=gameData['name'])
parser.add_argument('-sw', '--width', type=int, default=1280)
parser.add_argument('-sh', '--height', type=int, default=720)
parser.add_argument('-f', '--fullscreen', action='store_true')
args = parser.parse_args()
# Initialise screen
flags = 0
if args.fullscreen: flags |= pygame.FULLSCREEN
screen = pygame.display.set_mode((args.width, args.height), flags)
pygame.display.set_caption(gameData['name'])
# Initialise game
game = __init__.Game(screen, screen.size)
# Set to False when the game should exit
run = True
while run:
# Event loop
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False
game.onEvent(event)
# Draw loop
game.draw()
# Clean up
os.chdir(originalCWD)
game.close()
pygame.quit()

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game.toml Normal file
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# The ID used for logging
id = "captchaGame"
# The name used for setting the windows
# title, and for displaying in the launcher
name = "Verify or Fucking Die"
# The description displayed by the launcher
description = "A captcha game where you're given a limited amount of time to complete a captcha. Type one character wrong, you get shocked. Fail to complete the captcha, and you die."

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requirements.txt Normal file
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#../NoPELib/
#../PDOLib/
pygame-ce