Added Unity project files

This commit is contained in:
2026-06-07 16:58:24 +01:00
parent 3cc05d260b
commit 23bbcab156
3942 changed files with 453676 additions and 0 deletions

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using System.Collections.Generic;
using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
using UnityEditor.Rendering;
using UnityEngine;
using VRC.SDKBase.Editor.BuildPipeline;
public class StripAndroidAvatars : IPreprocessShaders, IVRCSDKBuildRequestedCallback, IPostprocessBuildWithReport
{
private static VRCSDKRequestedBuildType? _buildType = null;
public int callbackOrder => 0;
public bool OnBuildRequested(VRCSDKRequestedBuildType requestedBuildType)
{
_buildType = requestedBuildType;
return true;
}
public void OnProcessShader(Shader shader, ShaderSnippetData snippet, IList<ShaderCompilerData> data)
{
if(_buildType != VRCSDKRequestedBuildType.Avatar)
{
return;
}
if(EditorUserBuildSettings.activeBuildTarget != BuildTarget.Android)
{
return;
}
data.Clear();
}
public void OnPostprocessBuild(BuildReport report)
{
_buildType = null;
}
}

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userData:
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using System.Collections.Generic;
using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Rendering;
using UnityEngine;
namespace VRC.SDKBase.Editor.ShaderStripping
{
public class StripPostProcessing : IPreprocessShaders
{
public int callbackOrder => 0;
public void OnProcessShader(Shader shader, ShaderSnippetData snippet, IList<ShaderCompilerData> data)
{
if(EditorUserBuildSettings.activeBuildTarget != BuildTarget.Android && EditorUserBuildSettings.activeBuildTarget != BuildTarget.iOS)
{
return;
}
string shaderName = shader.name;
if(string.IsNullOrEmpty(shaderName) || !shaderName.Contains("PostProcessing"))
{
return;
}
data.Clear();
}
}
}

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{
"name": "VRC.SDKBase.Editor.ShaderStripping",
"references": [],
"optionalUnityReferences": [],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [
"VRCSDKBase-Editor.dll"
],
"autoReferenced": true,
"defineConstraints": []
}

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