Added Unity project files

This commit is contained in:
2026-06-07 16:58:24 +01:00
parent 3cc05d260b
commit 23bbcab156
3942 changed files with 453676 additions and 0 deletions

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using System;
using System.Collections.Generic;
using VRC.Udon.Graph.Interfaces;
using VRC.Udon.Graph.Attributes;
using VRC.Udon.Graph.NodeRegistries;
[assembly: UdonGraphNodeRegistry(typeof(VRCInstantiateNodeRegistry), "VRCInstantiateNodeRegistry")]
namespace VRC.Udon.Graph.NodeRegistries
{
public class VRCInstantiateNodeRegistry : BaseNodeRegistry
{
protected override Dictionary<string, INodeRegistry> NextRegistries => _nextRegistries;
private static readonly Dictionary<string, INodeRegistry> _nextRegistries = new Dictionary<string, INodeRegistry>();
protected override Dictionary<string, UdonNodeDefinition> NodeDefinitions => _nodeDefinitions;
private static readonly Dictionary<string, UdonNodeDefinition> _nodeDefinitions = new Dictionary<string, UdonNodeDefinition>
{
{
"VRCInstantiate.__Instantiate__UnityEngineGameObject__UnityEngineGameObject",
new UdonNodeDefinition(
"VRChat Instantiate",
"VRCInstantiate.__Instantiate__UnityEngineGameObject__UnityEngineGameObject",
typeof(UnityEngine.Object),
new []
{
new UdonNodeParameter
{
name = "original",
type = typeof(UnityEngine.GameObject),
parameterType = UdonNodeParameter.ParameterType.IN
},
new UdonNodeParameter
{
name = "clone",
type = typeof(UnityEngine.GameObject),
parameterType = UdonNodeParameter.ParameterType.OUT
}
},
new string[] { },
new string[] { },
new object[] { },
true
)
}
};
}
}