Added Unity project files
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using System;
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namespace VRC.Udon.Editor.ProgramSources.Attributes
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{
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[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
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public class UdonProgramSourceNewMenuAttribute : Attribute
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{
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public Type Type { get; }
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public string DisplayName { get; }
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public UdonProgramSourceNewMenuAttribute(Type type, string displayName)
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{
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Type = type;
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DisplayName = displayName;
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}
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}
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}
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fileFormatVersion: 2
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guid: 0e5ced9511d591140b191bbd9e948e61
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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