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using UdonSharp;
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||||
using UnityEngine;
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||||
using VRC.SDKBase;
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||||
using VRC.Udon;
|
||||
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||||
namespace UdonSharp.Tests
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{
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#if UNITY_EDITOR
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using UdonSharp.Serialization;
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using UnityEngine;
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using VRC.Udon;
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public class ClassSerializer : MonoBehaviour
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{
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SerializedClassTest cComponent;
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bool ranInit = false;
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IValueStorage componentStorage;
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private void CopyToCSharp()
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{
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Init();
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}
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[ContextMenu("C#->Udon")]
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private void CopyToUdon(ClassSerializer serializedClass)
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{
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Init();
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Serializer.CreatePooled<SerializedClassTest>().Write(componentStorage, serializedClass.cComponent);
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}
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private void Update()
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{
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//CopyToCSharp();
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//ClassSerializer self = this;
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//CopyToUdon(self);
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@ -0,0 +1,52 @@
|
||||
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
public class SerializedClassTest : UdonSharpBehaviour
|
||||
{
|
||||
public int[] ints;
|
||||
|
||||
public Vector3 vec;
|
||||
|
||||
public int defaultVal = 45;
|
||||
public int defaultVal2 = 600;
|
||||
|
||||
public sbyte sbyteVal = 5;
|
||||
|
||||
public char charField = 'a';
|
||||
|
||||
public uint uintField = 42134;
|
||||
|
||||
//public Vector3[] vecArr;
|
||||
|
||||
public int[][] jagged = new int[][] { new int[] { 1, 2 }, new int[] { 3, 4 } };
|
||||
|
||||
public Vector2 vec2;
|
||||
|
||||
void Start()
|
||||
{
|
||||
//Debug.Log(sbyteVal);
|
||||
//jagged = new int[][] { new int[] { 1, 2 }, new int[] { 3, 4 } };
|
||||
}
|
||||
|
||||
[ContextMenu("Print Array State")]
|
||||
public void PrintArrayState()
|
||||
{
|
||||
foreach (var ints in jagged)
|
||||
{
|
||||
if (ints != null)
|
||||
{
|
||||
foreach (int val in ints)
|
||||
{
|
||||
Debug.Log(val);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//public override void Interact()
|
||||
//{
|
||||
//}
|
||||
}
|
||||
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||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace UdonSharp.Tests
|
||||
{
|
||||
[AddComponentMenu("Udon Sharp/Tests/FollowPlayerStationTest")]
|
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public class FollowPlayerStationTest : UdonSharpBehaviour
|
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{
|
||||
[System.NonSerialized]
|
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public VRCPlayerApi followedPlayerApi;
|
||||
|
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private void LateUpdate()
|
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{
|
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if (followedPlayerApi != null)
|
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{
|
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transform.position = followedPlayerApi.GetTrackingData(VRCPlayerApi.TrackingDataType.Head).position + Vector3.up * 2f;
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}
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}
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}
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|
||||
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace UdonSharp.Tests
|
||||
{
|
||||
[AddComponentMenu("Udon Sharp/Tests/StationEventTest")]
|
||||
public class StationEventTest : UdonSharpBehaviour
|
||||
{
|
||||
public FollowPlayerStationTest followerToAssign;
|
||||
|
||||
private VRCStation station;
|
||||
bool isSitting;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
station = (VRCStation)GetComponentInChildren(typeof(VRCStation), true);
|
||||
if (Networking.IsMaster)
|
||||
station.gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
public override void Interact()
|
||||
{
|
||||
//Networking.LocalPlayer.UseAttachedStation();
|
||||
station.UseStation(Networking.LocalPlayer);
|
||||
//station.PlayerMobility = VRCStation.Mobility.Mobile;
|
||||
}
|
||||
|
||||
public override void OnStationEntered(VRCPlayerApi player)
|
||||
{
|
||||
Debug.Log(player.displayName + player.displayName.Length + " entered station");
|
||||
|
||||
followerToAssign.followedPlayerApi = player;
|
||||
|
||||
if (player.isLocal)
|
||||
{
|
||||
Networking.SetOwner(player, followerToAssign.gameObject);
|
||||
Networking.SetOwner(player, station.gameObject);
|
||||
isSitting = true;
|
||||
//station.gameObject.SetActive(false);
|
||||
//station.ExitStation(Networking.LocalPlayer);
|
||||
}
|
||||
else
|
||||
{
|
||||
//station.gameObject.SetActive(false);
|
||||
//station.PlayerMobility = VRCStation.Mobility.Immobilize;
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnStationExited(VRCPlayerApi player)
|
||||
{
|
||||
Debug.Log(player.displayName + player.displayName.Length + " exited station");
|
||||
|
||||
//if (followerToAssign.followedPlayerApi == player)
|
||||
// followerToAssign.followedPlayerApi = null;
|
||||
|
||||
if (player.isLocal)
|
||||
{
|
||||
//station.gameObject.SetActive(true);
|
||||
isSitting = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
//station.gameObject.SetActive(true);
|
||||
//station.PlayerMobility = VRCStation.Mobility.Mobile;
|
||||
}
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (isSitting && !Networking.IsOwner(station.gameObject))
|
||||
{
|
||||
station.ExitStation(Networking.LocalPlayer);
|
||||
isSitting = false;
|
||||
}
|
||||
|
||||
//if (!Networking.IsMaster)
|
||||
//{
|
||||
// station.gameObject.SetActive(false);
|
||||
//}
|
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}
|
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}
|
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}
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@ -0,0 +1,19 @@
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
|
||||
[AddComponentMenu("")]
|
||||
public class Test01_DebugLog : UdonSharpBehaviour
|
||||
{
|
||||
public string displayName;
|
||||
|
||||
void Start()
|
||||
{
|
||||
//Debug.Log("Hello, World! - From, Udon#");
|
||||
Debug.Log($"Initialized instantiated object on frame {Time.frameCount}");
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
Debug.Log(displayName);
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 34e26a604e90b3742b66577ba710ed55
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -0,0 +1,60 @@
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
|
||||
[AddComponentMenu("")]
|
||||
public class Test02_Arithmetic : UdonSharpBehaviour
|
||||
{
|
||||
public int exportedIntTest = 5;
|
||||
public int export2Test = 2;
|
||||
private int export3Test = 450;
|
||||
public int export4Test = 55;
|
||||
|
||||
private string[] x = {
|
||||
"a",
|
||||
"B",
|
||||
"C",
|
||||
"d"
|
||||
}, w = {
|
||||
"a",
|
||||
"B",
|
||||
"C",
|
||||
"d"
|
||||
};
|
||||
|
||||
void Start()
|
||||
{
|
||||
int localInt = 4, localInt2;
|
||||
|
||||
localInt2 = localInt = localInt2 = 5;
|
||||
|
||||
//int testaa = 2f;
|
||||
|
||||
int resultInt = localInt2 + 5 * 10;
|
||||
|
||||
float testAssignment = 10;
|
||||
testAssignment *= 0.5f;
|
||||
|
||||
testAssignment = (testAssignment + 5f) * 20;
|
||||
|
||||
float floatVar = 2;
|
||||
Debug.Log(floatVar.GetType());
|
||||
|
||||
int bitshift = (int)4.0;
|
||||
|
||||
bitshift <<= 2; // 16
|
||||
bitshift >>= 1; // 8
|
||||
++bitshift;
|
||||
Debug.Log(bitshift);
|
||||
Debug.Log(--bitshift);
|
||||
|
||||
Debug.Log(bitshift++);
|
||||
Debug.Log(bitshift);
|
||||
|
||||
Debug.Log(resultInt);
|
||||
//Debug.Log(testAssignment + " hello " + typeof(float));
|
||||
|
||||
Debug.Log(bitshift >= exportedIntTest);
|
||||
|
||||
Debug.Log(export3Test);
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3d979004587ce364e8f0c0a6db474562
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -0,0 +1,67 @@
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
|
||||
[AddComponentMenu("")]
|
||||
public class Test03_FlowControl : UdonSharpBehaviour
|
||||
{
|
||||
public bool shouldLog;
|
||||
public bool secondLog;
|
||||
public bool thirdLog;
|
||||
public bool fourthLog;
|
||||
|
||||
void Start()
|
||||
{
|
||||
if (shouldLog)
|
||||
{
|
||||
Debug.Log("Hey I logged!");
|
||||
}
|
||||
else if (secondLog)
|
||||
{
|
||||
Debug.Log("The second log");
|
||||
}
|
||||
else if (thirdLog)
|
||||
{
|
||||
Debug.Log("The third log");
|
||||
}
|
||||
else if (fourthLog)
|
||||
{
|
||||
Debug.Log("The fourth log");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("The final else");
|
||||
}
|
||||
|
||||
int counter = 0;
|
||||
|
||||
while (counter < 10)
|
||||
{
|
||||
if (counter == 4 || counter > 2)
|
||||
break;
|
||||
|
||||
Debug.Log(counter++);
|
||||
}
|
||||
|
||||
do
|
||||
{
|
||||
Debug.Log("Do 1");
|
||||
} while (counter == 0); // This will execute once and exit
|
||||
|
||||
counter = 0;
|
||||
|
||||
do
|
||||
{
|
||||
Debug.Log(counter++);
|
||||
} while (counter < 5);
|
||||
|
||||
for (int i = 1; i < 4; ++i)
|
||||
{
|
||||
for (int j = 1; j < 4; ++j)
|
||||
{
|
||||
Debug.Log("For loop out: " + (i * j));
|
||||
}
|
||||
}
|
||||
|
||||
Debug.Log(1 > 0 ? (5f > 7 ? "true float" : "false float") : "false thing");
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2dc5b26495bcc884bbd5cb23852aa1cc
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -0,0 +1,40 @@
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
|
||||
[AddComponentMenu("")]
|
||||
public class Test04_Constructors : UdonSharpBehaviour
|
||||
{
|
||||
float[] floatArr;
|
||||
|
||||
void Start()
|
||||
{
|
||||
//Vector3 vector3 = new Vector3(4f, 5f, 4f);
|
||||
//vector3.y = 20f;
|
||||
|
||||
//Debug.Log(string.Concat("gello", "hai", "ello", " uuuhhhh", " gsgsgfs", "dasfdawf", 5));
|
||||
|
||||
floatArr = new float[400];
|
||||
|
||||
for (int i = 0; i < floatArr.Length; ++i)
|
||||
{
|
||||
floatArr[i] = i;
|
||||
}
|
||||
|
||||
float resultTotal = 0f;
|
||||
|
||||
foreach (float val in floatArr)
|
||||
{
|
||||
Debug.Log(val);
|
||||
resultTotal += val;
|
||||
Debug.Log(resultTotal);
|
||||
}
|
||||
|
||||
Debug.Log(resultTotal);
|
||||
|
||||
//Debug.Log(vector3.y);
|
||||
|
||||
//Debug.Log((vector3.x > 3));
|
||||
|
||||
//Debug.LogFormat("{0}, 0x{1:X4}, {2}", 4, 50, 4.5f);
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 233bc0f3af116a649a0c8f64137d377d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -0,0 +1,61 @@
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
[AddComponentMenu("")]
|
||||
public class Test05_BehaviourInteractions : UdonSharpBehaviour
|
||||
{
|
||||
private float[] spectrumData;
|
||||
|
||||
private AudioSource audioSource;
|
||||
private Text textComponent;
|
||||
|
||||
public Transform referenceTransform;
|
||||
|
||||
Transform GetTestObject()
|
||||
{
|
||||
Debug.Log("On noooo");
|
||||
return null;
|
||||
}
|
||||
|
||||
void Start()
|
||||
{
|
||||
//Renderer rendererVar = null;
|
||||
//if (rendererVar == null)
|
||||
// Debug.Log("The renderer var is null!");
|
||||
//else
|
||||
// Debug.Log("The renderer var is not null!");
|
||||
|
||||
//var renderer = (Renderer)GetComponentInChildren(typeof(MeshRenderer), false);
|
||||
|
||||
//Debug.Log(renderer.HasPropertyBlock());
|
||||
|
||||
//SetProgramVariable("degreesPerSecond", 4f);
|
||||
|
||||
spectrumData = new float[128];
|
||||
|
||||
audioSource = (AudioSource)GetComponentInChildren(typeof(AudioSource));
|
||||
textComponent = (Text)GetComponentInChildren(typeof(Text));
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
float totalSpectrumData = 0f;
|
||||
|
||||
audioSource.GetSpectrumData(spectrumData, 0, FFTWindow.BlackmanHarris);
|
||||
|
||||
foreach (float val in spectrumData)
|
||||
{
|
||||
totalSpectrumData += val;
|
||||
}
|
||||
|
||||
//textComponent.text = string.Format("{0:0.###}", totalSpectrumData * 10f);
|
||||
textComponent.text = $"Test: {totalSpectrumData * 10f:0.###}";
|
||||
|
||||
Debug.Log(referenceTransform ?? GetTestObject());
|
||||
|
||||
//transform.Rotate(Vector3.up, Time.deltaTime * degreesPerSecond);
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1bc9193003054304180762de3dbf8ee2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -0,0 +1,25 @@
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
|
||||
[AddComponentMenu("")]
|
||||
public class Test06_Raycast : UdonSharpBehaviour
|
||||
{
|
||||
private void Start()
|
||||
{
|
||||
if (true /*&& false && testObject.activeSelf*/)
|
||||
{
|
||||
Debug.Log("Hello");
|
||||
}
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
RaycastHit raycastHit;
|
||||
|
||||
if (Physics.Raycast(new Ray(transform.position, transform.up), out raycastHit))
|
||||
{
|
||||
Debug.DrawLine(transform.position, raycastHit.point, Color.red);
|
||||
Debug.DrawLine(raycastHit.point, raycastHit.point + raycastHit.normal * 0.5f, Color.blue);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ae2471248f8aa154e87da899f746fe07
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -0,0 +1,60 @@
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
|
||||
[AddComponentMenu("")]
|
||||
public class Test07_Functions : UdonSharpBehaviour
|
||||
{
|
||||
public void PrintTest()
|
||||
{
|
||||
Debug.Log("hello");
|
||||
}
|
||||
|
||||
private void LogTestVar(string inputVar)
|
||||
{
|
||||
Debug.LogFormat("[Test] {0}", inputVar);
|
||||
}
|
||||
|
||||
private string GetName()
|
||||
{
|
||||
return name;
|
||||
}
|
||||
|
||||
private void OnTriggerEnter(Collider other)
|
||||
{
|
||||
Debug.Log(other.name);
|
||||
|
||||
}
|
||||
|
||||
private int GetInt()
|
||||
{
|
||||
return 45;
|
||||
}
|
||||
|
||||
private bool CheckIfTrue()
|
||||
{
|
||||
Debug.Log("CheckIfTrue");
|
||||
return false;
|
||||
}
|
||||
|
||||
private bool CheckIfCorrectInt()
|
||||
{
|
||||
Debug.Log("CheckIfCorrectInt");
|
||||
|
||||
return GetInt() == 45;
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
Debug.Log(true && CheckIfCorrectInt() && CheckIfTrue());
|
||||
|
||||
//PrintTest();
|
||||
//LogTestVar("Hello 2");
|
||||
|
||||
|
||||
//Debug.Log(GetComponent(typeof(Transform)));
|
||||
//Debug.Log(GetName());
|
||||
|
||||
//Debug.Log(6 * Vector3.up);
|
||||
//Debug.Log(GetInt());
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e70efaaf83f9b4948a30b21234e46c2f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -0,0 +1,122 @@
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
//namespace UdonSharpTests
|
||||
//{
|
||||
[AddComponentMenu("")]
|
||||
public class Test08_Instantiation : UdonSharpBehaviour
|
||||
{
|
||||
public GameObject sourcePrefab;
|
||||
|
||||
public int objectCount;
|
||||
|
||||
public float rotationOffset;
|
||||
|
||||
public float rotationSpeed;
|
||||
|
||||
private GameObject[] spawnedObjects;
|
||||
|
||||
[HideInInspector]
|
||||
public UdonBehaviour otherBehaviour;
|
||||
|
||||
string[] listInitTest = new string[]
|
||||
{
|
||||
"Hello",
|
||||
"test",
|
||||
"string",
|
||||
"aaaa",
|
||||
};
|
||||
|
||||
private void testFunc(short input)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
spawnedObjects = new GameObject[objectCount];
|
||||
|
||||
for (int i = 0; i < objectCount; ++i)
|
||||
{
|
||||
GameObject instantiatedObject = Instantiate(sourcePrefab);
|
||||
UdonBehaviour behaviour = (UdonBehaviour)instantiatedObject.GetComponent(typeof(UdonBehaviour));
|
||||
|
||||
//Debug.Log(behaviour);
|
||||
|
||||
behaviour.SetProgramVariable("displayName", "hello");
|
||||
//Debug.Log(behaviour.GetProgramVariable("displayName"));
|
||||
|
||||
instantiatedObject.SetActive(true);
|
||||
instantiatedObject.transform.parent = transform;
|
||||
//instantiatedObject.transform.position = Random.insideUnitSphere * 2f;
|
||||
//instantiatedObject.transform.rotation = Random.rotation;
|
||||
//instantiatedObject.transform.localScale *= Random.Range(0.2f, 1.5f);
|
||||
|
||||
spawnedObjects[i] = instantiatedObject;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
//testFunc(4);
|
||||
|
||||
//Debug.Log("hello! 15");
|
||||
|
||||
//foreach (var test in "hello")
|
||||
//{
|
||||
// Debug.Log(test);
|
||||
//}
|
||||
|
||||
//ushort testVal = 4f;
|
||||
|
||||
//otherBehaviour.SendCustomEvent("PrintTest");
|
||||
|
||||
|
||||
foreach (GameObject gameObj in spawnedObjects)
|
||||
{
|
||||
|
||||
UdonBehaviour behaviour = (UdonBehaviour)gameObj.GetComponent(typeof(UdonBehaviour));
|
||||
behaviour.SetProgramVariable("displayName", "hello");
|
||||
}
|
||||
|
||||
Debug.Log($"initialized on frame {Time.frameCount}");
|
||||
}
|
||||
|
||||
public override void OnPlayerJoined(VRCPlayerApi player)
|
||||
{
|
||||
Debug.LogFormat("Player {0} joined!", player.displayName);
|
||||
}
|
||||
|
||||
private void FixedUpdate()
|
||||
{
|
||||
float time = Time.time;
|
||||
float twoPi = Mathf.PI * 2f;
|
||||
|
||||
//Vector3 assignmentTarget = Vector3.zero;
|
||||
//Vector3 assignmentSource = Vector3.zero;
|
||||
|
||||
Debug.Log($"Update manager frame {Time.frameCount}");
|
||||
|
||||
for (int i = 0; i < objectCount; ++i)
|
||||
{
|
||||
//assignmentTarget = assignmentSource;
|
||||
|
||||
GameObject spawnedObject = spawnedObjects[i];
|
||||
//UdonBehaviour behaviour = (UdonBehaviour)spawnedObject.GetComponent(typeof(UdonBehaviour));
|
||||
//behaviour.SetProgramVariable("displayName", "hello there");
|
||||
|
||||
Vector3 testVec = new Vector3(4, 5, 6);
|
||||
|
||||
float progress = ((i / (float)objectCount) + rotationSpeed * time) * twoPi;
|
||||
|
||||
Vector3 newPosition = new Vector3(Mathf.Sin(progress), 0f, Mathf.Cos(progress)) * rotationOffset + new Vector3(0f, Mathf.Cos(progress * 5f) * 0.2f, 0f);
|
||||
|
||||
spawnedObject.transform.localPosition = newPosition;
|
||||
spawnedObject.transform.LookAt(transform.position, Vector3.up);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//}
|
||||
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4ddf4119151ef524e9af6d7b047a9efe
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -0,0 +1,54 @@
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
public class Test08_Instantiation_mono : MonoBehaviour
|
||||
{
|
||||
public GameObject sourcePrefab;
|
||||
|
||||
public int objectCount;
|
||||
|
||||
public float rotationOffset;
|
||||
|
||||
public float rotationSpeed;
|
||||
|
||||
private GameObject[] spawnedObjects;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
spawnedObjects = new GameObject[objectCount];
|
||||
|
||||
for (int i = 0; i < objectCount; ++i)
|
||||
{
|
||||
GameObject instantiatedObject = Instantiate(sourcePrefab);
|
||||
|
||||
instantiatedObject.SetActive(true);
|
||||
instantiatedObject.transform.parent = transform;
|
||||
//instantiatedObject.transform.position = Random.insideUnitSphere * 2f;
|
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//instantiatedObject.transform.rotation = Random.rotation;
|
||||
//instantiatedObject.transform.localScale *= Random.Range(0.2f, 1.5f);
|
||||
|
||||
spawnedObjects[i] = instantiatedObject;
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}
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float twoPi = Mathf.PI * 2f;
|
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for (int i = 0; i < objectCount; ++i)
|
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{
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GameObject spawnedObject = spawnedObjects[i];
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float progress = ((i / (float)objectCount) + rotationSpeed * time) * twoPi;
|
||||
//progress = progress + rotationSpeed * Time.time;
|
||||
//progress *= Mathf.PI * 2f;
|
||||
|
||||
Vector3 newPosition = new Vector3(Mathf.Sin(progress), 0f, Mathf.Cos(progress)) * rotationOffset;
|
||||
newPosition += new Vector3(0f, Mathf.Cos(progress * 5f) * 0.2f, 0f);
|
||||
|
||||
spawnedObject.transform.localPosition = newPosition;
|
||||
spawnedObject.transform.LookAt(transform.position, Vector3.up);
|
||||
}
|
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}
|
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@ -0,0 +1,143 @@
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using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
#if !COMPILER_UDONSHARP && UNITY_EDITOR
|
||||
using UnityEditor;
|
||||
using UnityEditorInternal;
|
||||
using UdonSharpEditor;
|
||||
#endif
|
||||
|
||||
namespace UdonSharp.Tests
|
||||
{
|
||||
[AddComponentMenu("Udon Sharp/Test Lib/Integration Test Runner")]
|
||||
[DefaultExecutionOrder(-10)]
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.NoVariableSync)]
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||||
public class IntegrationTestRunner : UdonSharpBehaviour
|
||||
{
|
||||
[SerializeField] private bool runTestOnStart = true;
|
||||
[SerializeField] private bool logPassedTests = true;
|
||||
|
||||
[SerializeField] IntegrationTestSuite[] integrationTests;
|
||||
|
||||
void Start()
|
||||
{
|
||||
if (runTestOnStart)
|
||||
RunTests();
|
||||
}
|
||||
|
||||
public override void Interact()
|
||||
{
|
||||
RunTests();
|
||||
}
|
||||
|
||||
void RunTests()
|
||||
{
|
||||
Debug.Log("[<color=#00AF54>UdonSharp Tests</color>] Starting tests");
|
||||
|
||||
int totalTests = 0;
|
||||
int passedTests = 0;
|
||||
|
||||
foreach (IntegrationTestSuite suite in integrationTests)
|
||||
{
|
||||
suite.printPassedTests = logPassedTests;
|
||||
suite.RunTests();
|
||||
|
||||
totalTests += suite.GetTotalTestCount();
|
||||
passedTests += suite.GetSucceededTestCount();
|
||||
}
|
||||
|
||||
Debug.Log($"[<color=#00AF54>UdonSharp Tests</color>] Tests finished [{passedTests}/{totalTests}]");
|
||||
}
|
||||
}
|
||||
|
||||
#if !COMPILER_UDONSHARP && UNITY_EDITOR
|
||||
[CustomEditor(typeof(IntegrationTestRunner))]
|
||||
public class IntegrationTestRunnerInspector : Editor
|
||||
{
|
||||
ReorderableList testList;
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
testList = new ReorderableList(serializedObject, serializedObject.FindProperty("integrationTests"), true, true, true, true);
|
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testList.drawElementCallback = (Rect rect, int index, bool isActive, bool isFocused) =>
|
||||
{
|
||||
SerializedProperty testSuiteProperty = testList.serializedProperty.GetArrayElementAtIndex(index);
|
||||
IntegrationTestSuite testSuite = (IntegrationTestSuite)testSuiteProperty.objectReferenceValue;
|
||||
|
||||
Rect testFieldRect = new Rect(rect.x, rect.y + 2, rect.width - 20, EditorGUIUtility.singleLineHeight);
|
||||
Rect checkBoxRect = new Rect(rect.x + rect.width - 15, rect.y + 2, 20, EditorGUIUtility.singleLineHeight);
|
||||
|
||||
EditorGUI.PropertyField(testFieldRect, testSuiteProperty, label: new GUIContent());
|
||||
|
||||
if (testSuite)
|
||||
{
|
||||
EditorGUI.BeginChangeCheck();
|
||||
bool newEnabledState = EditorGUI.Toggle(checkBoxRect, testSuite.runSuiteTests);
|
||||
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
Undo.RecordObject(testSuite, "Changed test suite enabled");
|
||||
|
||||
testSuite.runSuiteTests = newEnabledState;
|
||||
}
|
||||
}
|
||||
|
||||
EditorGUI.BeginDisabledGroup(!EditorApplication.isPlaying);
|
||||
|
||||
Rect progressBarRect = new Rect(testFieldRect.x, testFieldRect.y + testFieldRect.height + 2, testFieldRect.width + 20, 23f);
|
||||
|
||||
if (EditorApplication.isPlaying)
|
||||
{
|
||||
if (testSuite != null)
|
||||
{
|
||||
if (testSuite.runSuiteTests)
|
||||
{
|
||||
int totalTestCount = testSuite.GetTotalTestCount();
|
||||
int passedTestCount = testSuite.GetSucceededTestCount();
|
||||
|
||||
float percentPassed = totalTestCount > 0 ? (passedTestCount / (float)totalTestCount) : 0f;
|
||||
|
||||
EditorGUI.ProgressBar(progressBarRect, percentPassed, $"{passedTestCount}/{totalTestCount}");
|
||||
}
|
||||
else
|
||||
EditorGUI.ProgressBar(progressBarRect, 0f, "Tests disabled");
|
||||
}
|
||||
else
|
||||
EditorGUI.ProgressBar(progressBarRect, 0f, "0/0");
|
||||
}
|
||||
else
|
||||
EditorGUI.ProgressBar(progressBarRect, 0f, "0/0");
|
||||
|
||||
EditorGUI.EndDisabledGroup();
|
||||
};
|
||||
testList.elementHeightCallback = (int index) =>
|
||||
{
|
||||
return 45f;
|
||||
};
|
||||
testList.drawHeaderCallback = (Rect rect) => { EditorGUI.LabelField(rect, "Integration Tests"); };
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
testList = null;
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
if (UdonSharpGUI.DrawDefaultUdonSharpBehaviourHeader(target)) return;
|
||||
|
||||
EditorGUILayout.PropertyField(serializedObject.FindProperty("runTestOnStart"));
|
||||
EditorGUILayout.PropertyField(serializedObject.FindProperty("logPassedTests"));
|
||||
|
||||
EditorGUILayout.Space();
|
||||
|
||||
testList.DoLayoutList();
|
||||
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
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@ -0,0 +1,63 @@
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using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace UdonSharp.Tests
|
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{
|
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[AddComponentMenu("Udon Sharp/Test Lib/Integration Test Suite")]
|
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[UdonBehaviourSyncMode(BehaviourSyncMode.NoVariableSync)]
|
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public class IntegrationTestSuite : UdonSharpBehaviour
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{
|
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[System.NonSerialized]
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public bool printPassedTests = false;
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[SerializeField] private string testSuiteName;
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[SerializeField] private bool forcePrintPassedTests;
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[SerializeField] private UdonSharpBehaviour[] tests;
|
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#pragma warning restore CS0649
|
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private int _testTotalCount;
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private int _testSuccessCount;
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private string _whitespaceStr = new string(' ', 4);
|
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public int GetTotalTestCount() => _testTotalCount;
|
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public int GetSucceededTestCount() => _testSuccessCount;
|
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public void RunTests()
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{
|
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if (!runSuiteTests)
|
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return;
|
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|
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_whitespaceStr = new string(' ', 4);
|
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|
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_testTotalCount = 0;
|
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_testSuccessCount = 0;
|
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|
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Debug.Log($"{_whitespaceStr}[<color=#00AF54>UdonSharp Tests</color>] [{testSuiteName}] Start");
|
||||
|
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foreach (UdonSharpBehaviour test in tests)
|
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{
|
||||
test.SetProgramVariable("tester", this);
|
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test.SendCustomEvent("ExecuteTests");
|
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}
|
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|
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Debug.Log($"{_whitespaceStr}[<color=#00AF54>UdonSharp Tests</color>] [{testSuiteName}] [{_testSuccessCount}/{_testTotalCount}] {(_testSuccessCount == _testTotalCount ? "Tests succeeded" : "")}");
|
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}
|
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public void TestAssertion(string testName, bool assertion)
|
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{
|
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string testPrefixText = assertion ? "[<color=#008000>Pass</color>]: " : "[<color=#FF0000>Fail</color>]: ";
|
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|
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if (!assertion || printPassedTests || forcePrintPassedTests)
|
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Debug.Log(_whitespaceStr + _whitespaceStr + "[<color=#00AF54>Test</color>] " + testPrefixText + testName);
|
||||
|
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++_testTotalCount;
|
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if (assertion) ++_testSuccessCount;
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}
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||||
@ -0,0 +1,26 @@
|
||||
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace UdonSharp.Tests
|
||||
{
|
||||
/// <summary>
|
||||
/// Certain Udon externs are exposed not via the C# type or interface they're implemented on, but rather
|
||||
/// on some subclass directly. This test verifies that we can search for such an alternate subclass and
|
||||
/// use it for the extern invocation.
|
||||
/// </summary>
|
||||
[AddComponentMenu("Udon Sharp/Tests/AccessViaAlternateInvocee")]
|
||||
public class AccessViaAlternateInvocee : UdonSharpBehaviour
|
||||
{
|
||||
[System.NonSerialized]
|
||||
public IntegrationTestSuite tester;
|
||||
|
||||
public void ExecuteTests()
|
||||
{
|
||||
System.Type tyString = typeof(string);
|
||||
tester.TestAssertion("Access System.Type.Name", tyString.Name.Equals("String"));
|
||||
}
|
||||
}
|
||||
}
|
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@ -0,0 +1,49 @@
|
||||
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace UdonSharp.Tests
|
||||
{
|
||||
[AddComponentMenu("Udon Sharp/Tests/BracesInStringInterpolation")]
|
||||
public class BracesInStringInterpolation : UdonSharpBehaviour
|
||||
{
|
||||
[System.NonSerialized]
|
||||
public IntegrationTestSuite tester;
|
||||
|
||||
public void ExecuteTests()
|
||||
{
|
||||
Method();
|
||||
}
|
||||
|
||||
public void Method()
|
||||
{
|
||||
tester.TestAssertion("String interpolation braces unescape 1", $"}}, {{}}, {{" == "}, {}, {");
|
||||
|
||||
tester.TestAssertion("String interpolation braces unescape 2", $"{{{1}}}, {{{{{2}}}}}, {{{{{{{3}}}}}}}" == "{1}, {{2}}, {{{3}}}");
|
||||
|
||||
tester.TestAssertion("String interpolation 1 arg", $"arg is {1}" == "arg is 1");
|
||||
|
||||
tester.TestAssertion("String interpolation 4 args", $"args are {1}, {2}, {3}, {4}" == "args are 1, 2, 3, 4");
|
||||
|
||||
tester.TestAssertion("String interpolation nests", $"{{{$"{{{$"{{{"nests"}}}"}}}"}}}" == "{{{nests}}}");
|
||||
|
||||
tester.TestAssertion("String interpolation alignment clause", $"{12345,6}" == " 12345");
|
||||
|
||||
tester.TestAssertion("String interpolation format clause", $"{12345:D06}" == "012345");
|
||||
|
||||
tester.TestAssertion("String interpolation alignment & format clause", $"{12345,7:D06}" == " 012345");
|
||||
|
||||
tester.TestAssertion("String interpolation empty", $"" == string.Empty);
|
||||
|
||||
tester.TestAssertion("String interpolation null", $"{null}" == string.Empty);
|
||||
|
||||
const string constNullStr = null;
|
||||
tester.TestAssertion("String interpolation const null var", $"{constNullStr}" == string.Empty);
|
||||
|
||||
tester.TestAssertion("String interpolation pattern to watch out for 1", $"{{{{{12345:D06}}}}}" == "{{D123456}}");
|
||||
tester.TestAssertion("String interpolation pattern to watch out for 2", $"{{{{{12345,7:D06}}}}}" == "{{D123456}}");
|
||||
}
|
||||
}
|
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}
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@ -0,0 +1,14 @@
|
||||
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace UdonSharp.Tests
|
||||
{
|
||||
[AddComponentMenu("Udon Sharp/Tests/ArgCorruption2")]
|
||||
public class ArgCorruption2 : UdonSharpBehaviour
|
||||
{
|
||||
public ArgCorruption3 udon;
|
||||
}
|
||||
}
|
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using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
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|
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using UdonSharp;
|
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using UnityEngine;
|
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using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
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namespace UdonSharp.Tests
|
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{
|
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[AddComponentMenu("Udon Sharp/Tests/MethodArgCorruptionMain")]
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public class MethodArgCorruptionMain : UdonSharpBehaviour
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{
|
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[System.NonSerialized]
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public IntegrationTestSuite tester;
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|
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public void ExecuteTests()
|
||||
{
|
||||
Method();
|
||||
}
|
||||
|
||||
#pragma warning disable CS0649
|
||||
[SerializeField]
|
||||
ArgCorruption2 udon;
|
||||
#pragma warning restore CS0649
|
||||
|
||||
// https://github.com/Merlin-san/UdonSharp/issues/41
|
||||
public void Method()
|
||||
{
|
||||
var obj1 = 123;
|
||||
// displayed 'Method1 type:System.Int32'
|
||||
udon.udon.Method1(obj1);
|
||||
// displayed 'Method1 type:System.Int32'
|
||||
obj1 = udon.udon.Method1(obj1);
|
||||
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|
||||
udon.udon.Method1(obj1);
|
||||
|
||||
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|
||||
|
||||
var obj2 = (object)123;
|
||||
// displayed 'Method2 type:System.Int32'
|
||||
udon.udon.Method2(obj2);
|
||||
// Bug? displayed 'Method2 type:VRC.Udon.UdonBehaviour'
|
||||
obj2 = udon.udon.Method2(obj2);
|
||||
|
||||
tester.TestAssertion("Object copy propagation test", obj2.GetType() == typeof(int) && (int)obj2 == 123);
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Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
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Reference in New Issue
Block a user