Added Unity project files
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using UnityEngine;
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namespace VRC.Udon
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{
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public interface IUdonTriggerEventConsumer
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{
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int Priority { get; }
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bool TryConsumeOnTriggerEnter(UdonBehaviour udonBehaviour, Collider other);
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bool TryConsumeOnTriggerExit(UdonBehaviour udonBehaviour, Collider other);
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bool TryConsumeOnTriggerStay(UdonBehaviour udonBehaviour, Collider other);
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}
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}
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