Added Unity project files

This commit is contained in:
2026-06-07 16:58:24 +01:00
parent 3cc05d260b
commit 23bbcab156
3942 changed files with 453676 additions and 0 deletions

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udonAssembly: ".data_start\r\n\r\n .export rigidbody\r\n .export pickup\r\n
.export surface\r\n \r\n __instance_0: %UnityEngineRigidbody, null\r\n
__value_0: %SystemBoolean, null\r\n __instance_1: %VRCUdonUdonBehaviour, this\r\n
__target_0: %VRCUdonCommonInterfacesNetworkEventTarget, null\r\n __eventName_0:
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__Boolean_0: %SystemBoolean, null\r\n __instance_3: %VRCSDK3ComponentsVRCPickup,
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null\r\n\r\n.data_end\r\n\r\n.code_start\r\n\r\n .export _onDrop\r\n \r\n
_onDrop:\r\n \r\n PUSH, rigidbody\r\n PUSH, __instance_0\r\n
COPY\r\n PUSH, __instance_0\r\n PUSH, __value_0\r\n EXTERN,
\"UnityEngineRigidbody.__set_isKinematic__SystemBoolean__SystemVoid\"\r\n
PUSH, __instance_1\r\n PUSH, __target_0\r\n PUSH, __eventName_0\r\n
EXTERN, \"VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomNetworkEvent__VRCUdonCommonInterfacesNetworkEventTarget_SystemString__SystemVoid\"\r\n
JUMP, 0xFFFFFFFC\r\n \r\n .export _start\r\n \r\n _start:\r\n
\r\n PUSH, surface\r\n PUSH, __instance_2\r\n COPY\r\n
PUSH, __instance_2\r\n EXTERN, \"UnityAINavigationNavMeshSurface.__BuildNavMesh__SystemVoid\"\r\n
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PUSH, __instance_3\r\n PUSH, __Boolean_0\r\n EXTERN, \"VRCSDK3ComponentsVRCPickup.__get_IsHeld__SystemBoolean\"\r\n
PUSH, __Boolean_0\r\n JUMP_IF_FALSE, 0x00000100\r\n PUSH, rigidbody\r\n
PUSH, __instance_4\r\n COPY\r\n PUSH, __value_1\r\n EXTERN,
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__instance_4\r\n PUSH, __value_1\r\n EXTERN, \"UnityEngineRigidbody.__set_rotation__UnityEngineQuaternion__SystemVoid\"\r\n
JUMP, 0x00000100\r\n JUMP, 0xFFFFFFFC\r\n \r\n .export _onPickup\r\n
\r\n _onPickup:\r\n \r\n PUSH, rigidbody\r\n PUSH, __instance_5\r\n
COPY\r\n PUSH, __instance_5\r\n PUSH, __value_2\r\n EXTERN,
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JUMP, 0xFFFFFFFC\r\n \r\n .export Rebuild\r\n \r\n Rebuild:\r\n
\r\n PUSH, surface\r\n PUSH, __instance_6\r\n COPY\r\n
PUSH, __instance_6\r\n PUSH, __obj_0\r\n EXTERN, \"UnityAINavigationNavMeshSurface.__get_gameObject__UnityEngineGameObject\"\r\n
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PUSH, __Boolean_1\r\n JUMP_IF_FALSE, 0x000001BC\r\n PUSH, surface\r\n
PUSH, __instance_7\r\n COPY\r\n PUSH, __instance_7\r\n EXTERN,
\"UnityAINavigationNavMeshSurface.__BuildNavMesh__SystemVoid\"\r\n JUMP,
0x000001BC\r\n JUMP, 0xFFFFFFFC\r\n \r\n\r\n.code_end\r\n"
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