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@ -0,0 +1,634 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 4f11136daadff0b44ac2278a314682ab, type: 3}
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m_Name: AsyncGPUReadback
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m_EditorClassIdentifier:
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serializedUdonProgramAsset: {fileID: 11400000, guid: c630e98cc2cc0c84f9e76cbd71c5ab22, type: 2}
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udonAssembly: ".data_start\r\n\r\n .export cam\r\n .export AsyncReadbackedTexture\r\n
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.export TargetMaterial\r\n \r\n __instance_0: %VRCUdonUdonBehaviour, this\r\n
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__symbolName_0: %SystemString, null\r\n __value_0: %SystemObject, null\r\n
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__width_0: %SystemInt32, null\r\n __height_0: %SystemInt32, null\r\n __textureFormat_0:
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%UnityEngineTextureFormat, null\r\n __mipChain_0: %SystemBoolean, null\r\n
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__linear_0: %SystemBoolean, null\r\n __instance_4: %VRCUdonUdonBehaviour,
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this\r\n __symbolName_1: %SystemString, null\r\n __value_1: %SystemObject,
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null\r\n __instance_5: %VRCUdonUdonBehaviour, this\r\n __symbolName_2:
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%SystemString, null\r\n __value_2: %SystemObject, null\r\n __Int32_0: %SystemInt32,
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null\r\n __Int32_1: %SystemInt32, null\r\n __Int32_2: %SystemInt32, null\r\n
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__instance_1: %UnityEngineRenderTexture, null\r\n __instance_3: %UnityEngineRenderTexture,
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null\r\n __instance_2: %UnityEngineCamera, null\r\n onAsyncGpuReadbackCompleteRequest:
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%VRCSDK3RenderingVRCAsyncGPUReadbackRequest, null\r\n __Boolean_0: %SystemBoolean,
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null\r\n __Boolean_1: %SystemBoolean, null\r\n __instance_6: %VRCSDK3RenderingVRCAsyncGPUReadbackRequest,
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null\r\n __data_0: %UnityEngineColor32Array, null\r\n __layer_0: %SystemInt32,
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null\r\n __instance_7: %UnityEngineTexture2D, null\r\n __colors_0: %UnityEngineColor32Array,
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null\r\n __instance_8: %UnityEngineTexture2D, null\r\n __instance_9: %UnityEngineMaterial,
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null\r\n __value_3: %UnityEngineTexture, null\r\n __instance_A: %VRCUdonUdonBehaviour,
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this\r\n __symbolName_3: %SystemString, null\r\n __value_4: %SystemObject,
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null\r\n __Boolean_2: %SystemBoolean, null\r\n __Boolean_3: %SystemBoolean,
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null\r\n __instance_B: %UnityEngineCamera, null\r\n __src_0: %UnityEngineTexture,
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null\r\n __mipIndex_0: %SystemInt32, null\r\n __dstFormat_0: %UnityEngineTextureFormat,
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null\r\n __udonBehaviour_0: %VRCUdonUdonBehaviour, this\r\n __VRCAsyncGPUReadbackRequest_0:
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%VRCSDK3RenderingVRCAsyncGPUReadbackRequest, null\r\n __instance_C: %VRCUdonUdonBehaviour,
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this\r\n __symbolName_4: %SystemString, null\r\n __value_5: %SystemObject,
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null\r\n __Boolean_4: %SystemBoolean, null\r\n cam: %UnityEngineCamera,
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null\r\n rt: %UnityEngineRenderTexture, null\r\n AsyncReadbackedTexture:
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%UnityEngineTexture2D, null\r\n TargetMaterial: %UnityEngineMaterial, null\r\n
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isWaitingForLastUpdate: %SystemBoolean, null\r\n textureColorData: %UnityEngineColor32Array,
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null\r\n\r\n.data_end\r\n\r\n.code_start\r\n\r\n .export _start\r\n \r\n
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_start:\r\n \r\n PUSH, cam\r\n PUSH, __instance_2\r\n
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COPY\r\n PUSH, __instance_2\r\n PUSH, __instance_1\r\n EXTERN,
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\"UnityEngineCamera.__get_targetTexture__UnityEngineRenderTexture\"\r\n
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PUSH, __instance_1\r\n PUSH, __width_0\r\n EXTERN, \"UnityEngineRenderTexture.__get_width__SystemInt32\"\r\n
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PUSH, cam\r\n PUSH, __instance_2\r\n COPY\r\n PUSH, __instance_1\r\n
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PUSH, __instance_3\r\n COPY\r\n PUSH, __instance_1\r\n PUSH,
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__height_0\r\n EXTERN, \"UnityEngineRenderTexture.__get_height__SystemInt32\"\r\n
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PUSH, __width_0\r\n PUSH, __height_0\r\n PUSH, __textureFormat_0\r\n
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PUSH, __mipChain_0\r\n PUSH, __linear_0\r\n PUSH, __value_0\r\n
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EXTERN, \"UnityEngineTexture2D.__ctor__SystemInt32_SystemInt32_UnityEngineTextureFormat_SystemBoolean_SystemBoolean__UnityEngineTexture2D\"\r\n
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PUSH, __instance_0\r\n PUSH, __symbolName_0\r\n PUSH, __value_0\r\n
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EXTERN, \"VRCUdonCommonInterfacesIUdonEventReceiver.__SetProgramVariable__SystemString_SystemObject__SystemVoid\"\r\n
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PUSH, cam\r\n PUSH, __instance_2\r\n COPY\r\n PUSH, __instance_1\r\n
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PUSH, __value_1\r\n COPY\r\n PUSH, __instance_4\r\n PUSH,
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__symbolName_1\r\n PUSH, __instance_1\r\n EXTERN, \"VRCUdonCommonInterfacesIUdonEventReceiver.__SetProgramVariable__SystemString_SystemObject__SystemVoid\"\r\n
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PUSH, cam\r\n PUSH, __instance_2\r\n COPY\r\n PUSH, __width_0\r\n
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PUSH, __Int32_1\r\n COPY\r\n PUSH, cam\r\n PUSH, __instance_2\r\n
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COPY\r\n PUSH, __instance_1\r\n PUSH, __instance_3\r\n COPY\r\n
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PUSH, __height_0\r\n PUSH, __Int32_2\r\n COPY\r\n PUSH,
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__width_0\r\n PUSH, __height_0\r\n PUSH, __Int32_0\r\n EXTERN,
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\"SystemInt32.__op_Multiplication__SystemInt32_SystemInt32__SystemInt32\"\r\n
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PUSH, __Int32_0\r\n PUSH, __value_2\r\n EXTERN, \"UnityEngineColor32Array.__ctor__SystemInt32__UnityEngineColor32Array\"\r\n
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PUSH, __instance_5\r\n PUSH, __symbolName_2\r\n PUSH, __value_2\r\n
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EXTERN, \"VRCUdonCommonInterfacesIUdonEventReceiver.__SetProgramVariable__SystemString_SystemObject__SystemVoid\"\r\n
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JUMP, 0xFFFFFFFC\r\n \r\n .export _onAsyncGpuReadbackComplete\r\n \r\n
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_onAsyncGpuReadbackComplete:\r\n \r\n PUSH, onAsyncGpuReadbackCompleteRequest\r\n
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PUSH, __instance_6\r\n COPY\r\n PUSH, textureColorData\r\n
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PUSH, __data_0\r\n COPY\r\n PUSH, __instance_6\r\n PUSH,
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__data_0\r\n PUSH, __layer_0\r\n PUSH, __Boolean_0\r\n EXTERN,
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\"VRCSDK3RenderingVRCAsyncGPUReadbackRequest.__TryGetData__UnityEngineColor32Array_SystemInt32__SystemBoolean\"\r\n
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PUSH, onAsyncGpuReadbackCompleteRequest\r\n PUSH, __instance_6\r\n
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COPY\r\n PUSH, textureColorData\r\n PUSH, __data_0\r\n COPY\r\n
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PUSH, __Boolean_0\r\n PUSH, __Boolean_1\r\n COPY\r\n PUSH,
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__Boolean_0\r\n JUMP_IF_FALSE, 0x00000364\r\n PUSH, AsyncReadbackedTexture\r\n
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PUSH, __instance_7\r\n COPY\r\n PUSH, textureColorData\r\n
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PUSH, __colors_0\r\n COPY\r\n PUSH, __instance_7\r\n PUSH,
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__colors_0\r\n EXTERN, \"UnityEngineTexture2D.__SetPixels32__UnityEngineColor32Array__SystemVoid\"\r\n
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PUSH, AsyncReadbackedTexture\r\n PUSH, __instance_8\r\n COPY\r\n
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PUSH, __instance_8\r\n EXTERN, \"UnityEngineTexture2D.__Apply__SystemVoid\"\r\n
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PUSH, TargetMaterial\r\n PUSH, __instance_9\r\n COPY\r\n
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PUSH, AsyncReadbackedTexture\r\n PUSH, __value_3\r\n COPY\r\n
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PUSH, __instance_9\r\n PUSH, __value_3\r\n EXTERN, \"UnityEngineMaterial.__set_mainTexture__UnityEngineTexture__SystemVoid\"\r\n
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PUSH, __Boolean_2\r\n PUSH, __value_4\r\n COPY\r\n PUSH,
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__instance_A\r\n PUSH, __symbolName_3\r\n PUSH, __value_4\r\n
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EXTERN, \"VRCUdonCommonInterfacesIUdonEventReceiver.__SetProgramVariable__SystemString_SystemObject__SystemVoid\"\r\n
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JUMP, 0x00000364\r\n JUMP, 0xFFFFFFFC\r\n \r\n .export _update\r\n
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\r\n _update:\r\n \r\n PUSH, isWaitingForLastUpdate\r\n JUMP_IF_FALSE,
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0x00000384\r\n JUMP, 0x00000420\r\n PUSH, cam\r\n PUSH,
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__instance_B\r\n COPY\r\n PUSH, __instance_B\r\n EXTERN,
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\"UnityEngineCamera.__Render__SystemVoid\"\r\n PUSH, rt\r\n PUSH,
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__src_0\r\n COPY\r\n PUSH, __src_0\r\n PUSH, __mipIndex_0\r\n
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PUSH, __dstFormat_0\r\n PUSH, __udonBehaviour_0\r\n PUSH, __VRCAsyncGPUReadbackRequest_0\r\n
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EXTERN, \"VRCSDK3RenderingVRCAsyncGPUReadback.__Request__UnityEngineTexture_SystemInt32_UnityEngineTextureFormat_VRCUdonCommonInterfacesIUdonEventReceiver__VRCSDK3RenderingVRCAsyncGPUReadbackRequest\"\r\n
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PUSH, __Boolean_4\r\n PUSH, __value_5\r\n COPY\r\n PUSH,
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__instance_C\r\n PUSH, __symbolName_4\r\n PUSH, __value_5\r\n
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EXTERN, \"VRCUdonCommonInterfacesIUdonEventReceiver.__SetProgramVariable__SystemString_SystemObject__SystemVoid\"\r\n
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JUMP, 0xFFFFFFFC\r\n \r\n\r\n.code_end\r\n"
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assemblyError:
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graphData:
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