Added Unity project files
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
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serializedVersion: 6
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: MiniMap Blitter
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m_Shader: {fileID: 4800000, guid: 72953fddbdc14665a2b0f74187794139, type: 3}
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m_ShaderKeywords:
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _CameraSize: 151.7
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- _FollowPlayer: 1
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- _MaxPlayers: 82
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- _OtherPlayersDotSize: 0.8
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- _PlayerDotSize: 1
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- _ShowOthers: 0
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- _ZoomLevel: 2
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m_Colors:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _OtherPlayersDotColor: {r: 0.20283021, g: 1, b: 0.20283021, a: 1}
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- _PlayerDotColor: {r: 0.13089006, g: 0.37828413, b: 0.99999994, a: 1}
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- _PlayerPos: {r: -2.1611962, g: 0.0679999, b: -1.5316019, a: 0}
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