%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4f11136daadff0b44ac2278a314682ab, type: 3} m_Name: AsyncGPUReadback m_EditorClassIdentifier: serializedUdonProgramAsset: {fileID: 11400000, guid: c630e98cc2cc0c84f9e76cbd71c5ab22, type: 2} udonAssembly: ".data_start\r\n\r\n .export cam\r\n .export AsyncReadbackedTexture\r\n .export TargetMaterial\r\n \r\n __instance_0: %VRCUdonUdonBehaviour, this\r\n __symbolName_0: %SystemString, null\r\n __value_0: %SystemObject, null\r\n __width_0: %SystemInt32, null\r\n __height_0: %SystemInt32, null\r\n __textureFormat_0: %UnityEngineTextureFormat, null\r\n __mipChain_0: %SystemBoolean, null\r\n __linear_0: %SystemBoolean, null\r\n __instance_4: %VRCUdonUdonBehaviour, this\r\n __symbolName_1: %SystemString, null\r\n __value_1: %SystemObject, null\r\n __instance_5: %VRCUdonUdonBehaviour, this\r\n __symbolName_2: %SystemString, null\r\n __value_2: %SystemObject, null\r\n __Int32_0: %SystemInt32, null\r\n __Int32_1: %SystemInt32, null\r\n __Int32_2: %SystemInt32, null\r\n __instance_1: %UnityEngineRenderTexture, null\r\n __instance_3: %UnityEngineRenderTexture, null\r\n __instance_2: %UnityEngineCamera, null\r\n onAsyncGpuReadbackCompleteRequest: %VRCSDK3RenderingVRCAsyncGPUReadbackRequest, null\r\n __Boolean_0: %SystemBoolean, null\r\n __Boolean_1: %SystemBoolean, null\r\n __instance_6: %VRCSDK3RenderingVRCAsyncGPUReadbackRequest, null\r\n __data_0: %UnityEngineColor32Array, null\r\n __layer_0: %SystemInt32, null\r\n __instance_7: %UnityEngineTexture2D, null\r\n __colors_0: %UnityEngineColor32Array, null\r\n __instance_8: %UnityEngineTexture2D, null\r\n __instance_9: %UnityEngineMaterial, null\r\n __value_3: %UnityEngineTexture, null\r\n __instance_A: %VRCUdonUdonBehaviour, this\r\n __symbolName_3: %SystemString, null\r\n __value_4: %SystemObject, null\r\n __Boolean_2: %SystemBoolean, null\r\n __Boolean_3: %SystemBoolean, null\r\n __instance_B: %UnityEngineCamera, null\r\n __src_0: %UnityEngineTexture, null\r\n __mipIndex_0: %SystemInt32, null\r\n __dstFormat_0: %UnityEngineTextureFormat, null\r\n __udonBehaviour_0: %VRCUdonUdonBehaviour, this\r\n __VRCAsyncGPUReadbackRequest_0: %VRCSDK3RenderingVRCAsyncGPUReadbackRequest, null\r\n __instance_C: %VRCUdonUdonBehaviour, this\r\n __symbolName_4: %SystemString, null\r\n __value_5: %SystemObject, null\r\n __Boolean_4: %SystemBoolean, null\r\n cam: %UnityEngineCamera, null\r\n rt: %UnityEngineRenderTexture, null\r\n AsyncReadbackedTexture: %UnityEngineTexture2D, null\r\n TargetMaterial: %UnityEngineMaterial, null\r\n isWaitingForLastUpdate: %SystemBoolean, null\r\n textureColorData: %UnityEngineColor32Array, null\r\n\r\n.data_end\r\n\r\n.code_start\r\n\r\n .export _start\r\n \r\n _start:\r\n \r\n PUSH, cam\r\n PUSH, __instance_2\r\n COPY\r\n PUSH, __instance_2\r\n PUSH, __instance_1\r\n EXTERN, \"UnityEngineCamera.__get_targetTexture__UnityEngineRenderTexture\"\r\n PUSH, __instance_1\r\n PUSH, __width_0\r\n EXTERN, \"UnityEngineRenderTexture.__get_width__SystemInt32\"\r\n PUSH, cam\r\n PUSH, __instance_2\r\n COPY\r\n PUSH, __instance_1\r\n PUSH, __instance_3\r\n COPY\r\n PUSH, __instance_1\r\n PUSH, __height_0\r\n EXTERN, \"UnityEngineRenderTexture.__get_height__SystemInt32\"\r\n PUSH, __width_0\r\n PUSH, __height_0\r\n PUSH, __textureFormat_0\r\n PUSH, __mipChain_0\r\n PUSH, __linear_0\r\n PUSH, __value_0\r\n EXTERN, \"UnityEngineTexture2D.__ctor__SystemInt32_SystemInt32_UnityEngineTextureFormat_SystemBoolean_SystemBoolean__UnityEngineTexture2D\"\r\n PUSH, __instance_0\r\n PUSH, __symbolName_0\r\n PUSH, __value_0\r\n EXTERN, \"VRCUdonCommonInterfacesIUdonEventReceiver.__SetProgramVariable__SystemString_SystemObject__SystemVoid\"\r\n PUSH, cam\r\n PUSH, __instance_2\r\n COPY\r\n PUSH, __instance_1\r\n PUSH, __value_1\r\n COPY\r\n PUSH, __instance_4\r\n PUSH, __symbolName_1\r\n PUSH, __instance_1\r\n EXTERN, \"VRCUdonCommonInterfacesIUdonEventReceiver.__SetProgramVariable__SystemString_SystemObject__SystemVoid\"\r\n PUSH, cam\r\n PUSH, __instance_2\r\n COPY\r\n PUSH, __width_0\r\n PUSH, __Int32_1\r\n COPY\r\n PUSH, cam\r\n PUSH, __instance_2\r\n COPY\r\n PUSH, __instance_1\r\n PUSH, __instance_3\r\n COPY\r\n PUSH, __height_0\r\n PUSH, __Int32_2\r\n COPY\r\n PUSH, __width_0\r\n PUSH, __height_0\r\n PUSH, __Int32_0\r\n EXTERN, \"SystemInt32.__op_Multiplication__SystemInt32_SystemInt32__SystemInt32\"\r\n PUSH, __Int32_0\r\n PUSH, __value_2\r\n EXTERN, \"UnityEngineColor32Array.__ctor__SystemInt32__UnityEngineColor32Array\"\r\n PUSH, __instance_5\r\n PUSH, __symbolName_2\r\n PUSH, __value_2\r\n EXTERN, \"VRCUdonCommonInterfacesIUdonEventReceiver.__SetProgramVariable__SystemString_SystemObject__SystemVoid\"\r\n JUMP, 0xFFFFFFFC\r\n \r\n .export _onAsyncGpuReadbackComplete\r\n \r\n _onAsyncGpuReadbackComplete:\r\n \r\n PUSH, onAsyncGpuReadbackCompleteRequest\r\n PUSH, __instance_6\r\n COPY\r\n PUSH, textureColorData\r\n PUSH, __data_0\r\n COPY\r\n PUSH, __instance_6\r\n PUSH, __data_0\r\n PUSH, __layer_0\r\n PUSH, __Boolean_0\r\n EXTERN, \"VRCSDK3RenderingVRCAsyncGPUReadbackRequest.__TryGetData__UnityEngineColor32Array_SystemInt32__SystemBoolean\"\r\n PUSH, onAsyncGpuReadbackCompleteRequest\r\n PUSH, __instance_6\r\n COPY\r\n PUSH, textureColorData\r\n PUSH, __data_0\r\n COPY\r\n PUSH, __Boolean_0\r\n PUSH, __Boolean_1\r\n COPY\r\n PUSH, __Boolean_0\r\n JUMP_IF_FALSE, 0x00000364\r\n PUSH, AsyncReadbackedTexture\r\n PUSH, __instance_7\r\n COPY\r\n PUSH, textureColorData\r\n PUSH, __colors_0\r\n COPY\r\n PUSH, __instance_7\r\n PUSH, __colors_0\r\n EXTERN, \"UnityEngineTexture2D.__SetPixels32__UnityEngineColor32Array__SystemVoid\"\r\n PUSH, AsyncReadbackedTexture\r\n PUSH, __instance_8\r\n COPY\r\n PUSH, __instance_8\r\n EXTERN, \"UnityEngineTexture2D.__Apply__SystemVoid\"\r\n PUSH, TargetMaterial\r\n PUSH, __instance_9\r\n COPY\r\n PUSH, AsyncReadbackedTexture\r\n PUSH, __value_3\r\n COPY\r\n PUSH, __instance_9\r\n PUSH, __value_3\r\n EXTERN, \"UnityEngineMaterial.__set_mainTexture__UnityEngineTexture__SystemVoid\"\r\n PUSH, __Boolean_2\r\n PUSH, __value_4\r\n COPY\r\n PUSH, __instance_A\r\n PUSH, __symbolName_3\r\n PUSH, __value_4\r\n EXTERN, \"VRCUdonCommonInterfacesIUdonEventReceiver.__SetProgramVariable__SystemString_SystemObject__SystemVoid\"\r\n JUMP, 0x00000364\r\n JUMP, 0xFFFFFFFC\r\n \r\n .export _update\r\n \r\n _update:\r\n \r\n PUSH, isWaitingForLastUpdate\r\n JUMP_IF_FALSE, 0x00000384\r\n JUMP, 0x00000420\r\n PUSH, cam\r\n PUSH, __instance_B\r\n COPY\r\n PUSH, __instance_B\r\n EXTERN, \"UnityEngineCamera.__Render__SystemVoid\"\r\n PUSH, rt\r\n PUSH, __src_0\r\n COPY\r\n PUSH, __src_0\r\n PUSH, __mipIndex_0\r\n PUSH, __dstFormat_0\r\n PUSH, __udonBehaviour_0\r\n PUSH, __VRCAsyncGPUReadbackRequest_0\r\n EXTERN, \"VRCSDK3RenderingVRCAsyncGPUReadback.__Request__UnityEngineTexture_SystemInt32_UnityEngineTextureFormat_VRCUdonCommonInterfacesIUdonEventReceiver__VRCSDK3RenderingVRCAsyncGPUReadbackRequest\"\r\n PUSH, __Boolean_4\r\n PUSH, __value_5\r\n COPY\r\n PUSH, __instance_C\r\n PUSH, __symbolName_4\r\n PUSH, __value_5\r\n EXTERN, \"VRCUdonCommonInterfacesIUdonEventReceiver.__SetProgramVariable__SystemString_SystemObject__SystemVoid\"\r\n JUMP, 0xFFFFFFFC\r\n \r\n\r\n.code_end\r\n" assemblyError: graphData: name: description: nodes: - fullName: Event_Start uid: 039cc50b-83ca-4974-a51f-bb3d819c7864 position: {x: 316, y: -642} nodeUIDs: [] flowUIDs: - 86d0d9d2-a6e9-45af-a6b6-bb06767a5e2f nodeValues: [] - fullName: Event_OnAsyncGpuReadbackComplete uid: 29f17565-60fc-4f3c-a9d1-52a755581ffb position: {x: 236.51395, y: 608.90857} nodeUIDs: [] flowUIDs: - 8d4f2fd1-c564-4f46-a769-7db7b1cdfc9a nodeValues: [] - fullName: Variable_UnityEngineCamera uid: 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