Files
2026-06-07 16:58:24 +01:00

27 lines
1.8 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<engine:UXML
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xmlns:engine="UnityEngine.Experimental.UIElements"
xsi:noNamespaceSchemaLocation="../UIElementsSchema/UIElements.xsd"
xsi:schemaLocation="UnityEngine.Experimental.UIElements ../UIElementsSchema/UnityEngine.Experimental.UIElements.xsd">
<engine:ScrollView stretch-content-width="true">
<engine:VisualElement name="section">
<engine:Label text="New Hotkeys" name="header" />
<engine:TextElement text="Press and hold one of the following keys, then click anywhere on the graph to create the corresponding node:" />
<engine:TextElement text=" 1 : float" />
<engine:TextElement text=" 2 : Vector2" />
<engine:TextElement text=" 3 : Vector3" />
<engine:TextElement text=" 4 : Vector4" />
<engine:TextElement text=" b : Branch" />
<engine:TextElement text=" + : float addition" />
<engine:TextElement text=" - : float subtraction" />
<engine:TextElement text=" = : float equality comparision" />
<engine:TextElement text=" shift+b : Block" />
<engine:TextElement text=" " />
<engine:TextElement text="Press and hold 'C', then click on a constant to convert it into a variable." />
<engine:TextElement text="Press and hold 'Shift+F', then click on a node that outputs an array type, to generate a foreach loop automatically." />
<engine:TextElement text="The constant to variable and foreach loop features are also available in the right click menus for their respective nodes." />
</engine:VisualElement>
</engine:ScrollView>
</engine:UXML>