Files
2026-06-07 16:58:24 +01:00

20 lines
383 B
C#

using UdonSharp;
using UnityEngine;
[AddComponentMenu("")]
public class Test01_DebugLog : UdonSharpBehaviour
{
public string displayName;
void Start()
{
//Debug.Log("Hello, World! - From, Udon#");
Debug.Log($"Initialized instantiated object on frame {Time.frameCount}");
}
private void Update()
{
Debug.Log(displayName);
}
}