Files
Silly-Home/Packages/com.vrchat.worlds/Integrations/ClientSim/Runtime/ClientSimBehaviour.cs
2026-06-07 16:58:24 +01:00

12 lines
234 B
C#

using UnityEngine;
namespace VRC.SDK3.ClientSim
{
public abstract class ClientSimBehaviour : MonoBehaviour
{
protected virtual void Awake()
{
this.PreventComponentFromSaving();
}
}
}