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1.0.0 Stable
released this
2025-06-21 22:24:50 +00:00 | 18 commits to main since this releaseInitial release.
Features:
- Specifies the base
Gameobject that all games should be build on top of. See BaseGame for usage. - Gives easy access to the surface you draw to, the size, and your games
game.tomlfile throughself.cfg. - Animated objects that are independent of the games FPS and are (hopefully) easy to use. (docs)
- Animated objects fire AnimStart & AnimFinish events what an animation starts and ends. (docs)
- Timeouts that allow you to easily fire an event with a specified delay. (docs)
- Easily centre a surface. (docs)
Downloads
- Specifies the base