Updated to use new internal parts of GameUtils
This commit is contained in:
@ -111,7 +111,7 @@ class Launcher:
|
||||
|
||||
if self.gameRunning:
|
||||
self.currentGame._update()
|
||||
self.screen.blit(self.currentGame.surf, (0, 0))
|
||||
self.screen.blit(self.currentGame._surf, (0, 0))
|
||||
else:
|
||||
self.screen.fill((0, 0, 0))
|
||||
|
||||
|
||||
Reference in New Issue
Block a user