Updated to use new internal parts of GameUtils

This commit is contained in:
2025-06-24 14:36:43 +01:00
parent 32aa61533c
commit dee653ca31

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@ -111,7 +111,7 @@ class Launcher:
if self.gameRunning: if self.gameRunning:
self.currentGame._update() self.currentGame._update()
self.screen.blit(self.currentGame.surf, (0, 0)) self.screen.blit(self.currentGame._surf, (0, 0))
else: else:
self.screen.fill((0, 0, 0)) self.screen.fill((0, 0, 0))