Added more example turn code

This commit is contained in:
2025-06-23 14:45:56 +01:00
parent 7628c59b36
commit 7b0338c092

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@ -67,11 +67,15 @@ class Game(gameUtils.Game):
if randint(1,6) == 6: if randint(1,6) == 6:
self.playSound(self.gunShot) self.playSound(self.gunShot)
self.turnHandler.playing[0].punish(self.shockScale) self.turnHandler.playing[0].punish(self.shockScale)
print(f'{self.turnHandler.playing[0].name} is fucking dead.')
self.turnHandler.next() self.turnHandler.next()
print(f'{self.turnHandler.playing[0].name} is up')
return 0.04 return 0.04
#remember to add shock #remember to add shock
else: else:
self.playSound(self.gunBlank) self.playSound(self.gunBlank)
self.turnHandler.next()
print(f'{self.turnHandler.playing[0].name} is up')
return 0 return 0
def onEvent(self, event): def onEvent(self, event):