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2025-06-13 23:15:44 +01:00

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@ -31,6 +31,8 @@ MainSurface = pygame.Surface((screenw,screenh-yOffset))
clock = pygame.time.Clock()
running = True #you better start running...
#gun variables
startSpin = False
spinning = False
spinInc = 0
@ -57,16 +59,16 @@ while running:
screen.blit(MainSurface,(0,yOffset))
#gun code WOO
if startSpin == True or spinning == True:
spinning = True
spinInc += 1
if spinInc == 61:
spinInc = 0
spinning = False
startSpin = False
fire()
if startSpin == True or spinning == True:#check if space was pressed or if the gun is already spinning
spinning = True #keep the gun spinning
spinInc += 1 #next gun frame
if spinInc == 61: #if we've reached the end
spinInc = 0 #reset frame count
spinning = False #stop spinning
startSpin = False #what did i say bitch? stop spinning
fire() #check if the user gets shot
screen.blit(gun[spinInc][0],(0,0))
screen.blit(gun[spinInc][0],(0,0))#draw the gun