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game.py
2
game.py
@ -143,7 +143,7 @@ class Game(gameUtils.Game):
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for i in range(capLength):
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# Calculate the base X position of this character
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# TODO: Make this better, I'm not too happy with my implementation here.
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x = self.size[0] / (capLength + 3)
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x = drawSurface.size[0] / capLength
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x *= i
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# Get the selected difficulty for this character
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charDiff = normalDist(self.gameDifficulty)
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