Fixed type
@ -17,7 +17,7 @@ self.obj.addAnimation(gameUtils.AnimationHandler('anim1', './path/to/animation.w
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self.obj.playAnim('anim1')
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```
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## To use events:
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||||
## To use the events:
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||||
```python
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||||
# The onEvent function in your Game object
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||||
def onEvent(self, event):
|
||||
|
||||
Reference in New Issue
Block a user